Gaming Knowledge
نویسندگان
چکیده
منابع مشابه
Expanding Knowledge Tracing to Prediction of Gaming Behaviors
Knowledge tracing has been used to predict students’ knowledge and performance for almost twenty years. Recently, researchers have become interested in looking at students’ behaviors, especially those considered gaming behaviors. In this work, we attempt to leverage a variation of knowledge tracing to predict gaming behaviors without damaging the prediction of performance. We compare the predic...
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Recent decades have witnessed the rapid growth of intelligent tutoring systems (ITS), in which personalized adaptive techniques are successfully employed to improve the learning of each individual student. However, the problem of using cognitive analysis to distill the knowledge and gaming factor from students learning history is still underexplored. To this end, we propose a Knowledge Plus Gam...
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While the positive uses for video games in an educational setting have also been established, the educational aim is usually made explicit. The goal of this research was to develop a video game wherein the educational aspect was implicitly embedded in the video game, such that the gaming activity remained interesting and relevant. Following a pilot study to confirm the usability of an in-house ...
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One’s own emotions may influence others’ behavior in a given social interaction. If one believes this, s/he has an incentive to game emotions—to strategically conceal a current emotion or display a non-experienced emotion—in an attempt to influence her/his counterpart. In a series of three experiments, we show that people deliberately conceal (experiment 1) or misrepresent (experiments 2 and 3)...
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ژورنال
عنوان ژورنال: Science
سال: 2013
ISSN: 0036-8075,1095-9203
DOI: 10.1126/science.340.6132.526-c